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TDLR: Şanlıurfaspor made an official complaint to TFF against one of their rivals in relegation battle last year Gazişehir Gaziantep for match-fixing with concrete evidences like recordings and confessions. But TFF made the decision to not give any penalty to neither the players nor the teams involved.
In TFF 1. Lig (2nd Division of Turkish Leage) at the end of the last season Şanlıurfaspor, Manisaspor and Gazişehir were all battling against relegation. At the week before the last, Manisaspor played against Urfaspor and won. Gazişehir also won their match and guaranteed to stay in the league. After the season finished, a few recordings between some players and board members got leaked about the incentives that will be given to Manisaspor players in case they win against Urfaspor.
Naturally after these scandals Şanlıurfaspor made an official complaint to Turkish Football Federation. Finally yesterday TFF announced the Discipline Committee's decisions. Starting from the 32nd, the decisions for this incident can be seen. Basically what they're saying is, since the said evidences were illegally obtained and the other evidences were not enough to create a judgement, they decided not to give any punishment.
Some additional notes:
This video is one of the four recordings leaked from this incident (others also can be found online). People involved in this video are gathered in a Gazişehir board member's workplace in İzmir and they are as follows:
Before all of these leaks, Gaziantepspor made a statement against their player El Yasa Süme telling he was involved in match-fixing activities and sent from the team for that. They also shared the videos from their Twitter after the videos became public.
Correct me if I'm wrong here but AFAIK while the criminal law needs legally obtained evidences to sentence a punishment, sportive law doesn't look at how the evidences are obtained and implement the zero tolerance policy especially against match-fixing cases. So their reasoning for the rejection sounds like a bullshit excuse.
Gazişehir team is funded by Gaziantep municipality. Their board members includes political figures too so this also has a political side.
This isn't the first time in Turkey for match-fixing to go unpunished. In 2011, Fenerbahçe was banned from European competitions for match-fixing allegations and CAS opted to uphold the club's punishment, even their chairman was sentenced to prison yet no punishment were given to Fenerbahçe in Turkish League.
This incident got almost no media coverage in Turkey but it needs to be heard. I hope it gets the attention it deserves here.
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Seriously, the dude is a workhorse. Only Ambrose has outworked him in the last 5 years which doesn't include all the extra main-events as well as physical brawls on TV and media.
I get it's 'cool' to shit on Roman but at some point it just becomes tiring
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7 Lessons About Playing D&D I Learned From Critical Role
For many viewers across the world, Critical Role, the weekly streamed show where a talented cast plays D&D is the first time they’ve seen Dungeons & Dragons actually played. The show, packed with emotion and action in each episode, leaves an undeniable impression on anyone who watches it. Beginners to roleplaying and Dungeons & Dragons can even learn a thing or two from watching those nerdy voice actors week after week.
While there’s nothing typical about the game the cast of Critical Role plays, seeing the game mechanics and compelling storytelling firsthand can certainly teach viewers—whether they’ve played D&D before or not—a lot about a game they might not have otherwise had the opportunity to experience.
Here are just a few things that we’ve learned from watching the adventures of Vox Machina over the years that go beyond the simple rules of Dungeons & Dragons.
Slight spoilers for Critical Role follow.
If you’re naturally shy about role-playing in front of others (as I am), it may seem impossible to let go and just become your character. But if the members of Vox Machina can do it in front of multiple cameras and thousands of viewers, perhaps there’s hope for us yet.
I’m now a believer in the luck of specific dice thanks to Laura Bailey. “Before every show, I just roll a bunch of them. I go through my whole bag and I roll them,” she said in the first episode of Talks Machina. “And whichever ones roll the highest, and I feel like I like them that night, then they get put in the Wyrmwood box.”
The truth of the matter is that the dice gods are fickle. Sometimes, dice are hot, sometimes dice are cold. Having a pile to sift through can give you some options, particularly when one or two dice belong in the corner because they’re not playing nice.
Travis Willingham has talked on several occasions about using his character’s lowest stat as something to welcome, not bemoan. It can make a character interesting in ways you might not have otherwise explored.
“If you do like RP and you have a group that loves it, lean into that low stat,” Travis said on Talks Machina, “because that’s where I think the funny comes from, and, sort of, the endearing parts of the character.”
Time and time again, checking the notes taken during the campaign have helped Vox Machina spark a memory about a character they met along the way or something they need to do. When the DM makes eye contact and says a new name very deliberately, make sure to write it down!
After watching just one episode of Critical Role, you learn that, just as in real life, hours of planning can go out the window immediately—for both the players and for Dungeon Master Matt Mercer. But just embrace it; the most interesting stories come from hardship and conflict.
“[Things going] horribly wrong is the best part of D&D,” said Taliesin Jaffe in an interview with Todd Kenreck. “Nobody likes anybody who wins all the time.”
Be willing to sometimes bend the rules to make a great game for the players, or, as Matt calls it, the Rule of Cool. “[It’s] a willing suspension of disbelief for the sake of a cool moment… In RPGs, this refers to occasionally allowing the chance for some ridiculous stunts or unique interpretations of some of the rules.”
And, as a player, even if you mess up a rule during a session and discover it later, it isn’t the end of the world. What’s most important is having fun while playing. (D&D is a game, after all!) Or, as the !mercer command in the Geek & Sundry Twitch chat puts it, “Part of playing the game is messing up… It’s all just part of the fun!”
In the Talks Machina episode about the battle with Vecna, Marisha Ray talked about a book she’d read that explained that memories of stories can be just as strong and meaningful as memories of actual events. That means that the memory you’ll have of sobbing on the sofa during Percy’s resurrection is just as strong and emotional as your first kiss.
The experiences you’ll have in your own game playing D&D will stay with you just as powerfully and affect everyone at the table for years to come. You’ll make memories and strengthen friendships, just as the cast of Critical Role does every Thursday night.
Are you new to roleplaying and D&D? We have more lessons for new gamers on our new show, Starter Kit! Host Jason Charles Miller is joined by special guests each week to help build up your Starter Kit and begin your own adventure. Watch it weekly only on Alpha, with new episodes going live every Thursday. (Hint: it’s a perfect show to watch right before rolling into Critical Role!)
Image Credits: Geek & Sundry
October 19, 2017 at 04:05PM
Matt said on tonight's Talks Machina that the theory that Lionel Gayheart is a true-polymorphed duck is now canon! Sam was 100% on board.
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